AI Insights · Timothy · July 2021
Top 5 Co-op Games on iOS in Costa Rica for Q2 2021
In Q2 2021, top co-op games on iOS in Costa Rica showcased varied performance in downloads, revenue, and active users. Key insights reveal trends for games like Call of Duty®: Mobile, Clash Royale, Roblox, Among Us!, and Clash of Clans.
In Q2 2021, the top co-op games on iOS in Costa Rica demonstrated varied performance across metrics such as downloads, revenue, and active users. The data, sourced from Sensor Tower, offers a comprehensive look at the trends for games like Call of Duty®: Mobile, Clash Royale, Roblox, Among Us!, and Clash of Clans. Below, we delve into the performance of each game.
Call of Duty®: Mobile
Call of Duty®: Mobile from Activision Publishing, Inc. saw a varied performance in Q2. Weekly revenue peaked at approximately $5.4K in late April, before experiencing fluctuations, ending the quarter at around $3.7K. Downloads showed a moderate trend with a peak of 1.2K in early May, while weekly active users remained fairly stable, slightly decreasing from 14.1K to 13.9K over the period.
Clash Royale
Clash Royale by Supercell had an impressive quarter with significant growth in both revenue and active users. The game’s weekly revenue soared to about $4.9K in early June, ending the quarter at roughly $4.5K. Downloads saw a peak of 1.5K in early June. Active users steadily increased from 18.6K to 26.2K by the end of June.
Roblox
Roblox from Roblox Corporation maintained a strong performance throughout Q2. Weekly revenue reached highs of approximately $5.6K in late April and remained robust, concluding the quarter at around $4.4K. Downloads were consistent, peaking at 945 in late May. Active users showed a slight upward trend, growing from 16.4K to 17.7K.
Among Us!
Among Us! by InnerSloth LLC experienced fluctuating metrics. Weekly revenue remained relatively low, with a peak of $65 at the end of June. Downloads peaked at 1.2K in late March but showed a general decline, ending the quarter at 682. Active users decreased from 7.3K to 2.9K over the same period.
Clash of Clans
Clash of Clans, another hit from Supercell, had a dynamic quarter. Weekly revenue peaked at about $7K in mid-April and saw fluctuations, closing the quarter at roughly $4.3K. Downloads were relatively stable, peaking at 696 in mid-April. Active users showed a steady increase from 24.5K to 27.6K by the end of June.
The data provided by Sensor Tower offers valuable insights into the performance of these top co-op games. For more detailed analytics and trends, visit Sensor Tower's website.